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Haunt the House: Terrortown is a side-scrolling action puzzle video game developed by SFB Games. The game was released for PlayStation Vita on 9 January 2013, for Microsoft Windows and OS X on 6 June 2014, and for Android and iOS on 30 October 2014.
When both players' turns are finished they play head-to-head simultaneously in the underworld stage and try to grab as much ecto as they can before the other player. The player that hits the "finish" spot at the end gets first turn back in the house. If one player dies in the underworld, the game reverts to single-player for the remaining player.
Play the classic trick-taking card game. Lead with your strongest suit and work with your partner to get 2 points per hand.
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After drawing an Omen card, the player rolls dice and, depending on the result (requirements differ between editions), the Haunt phase will start. The Omen that triggered the Haunt (and, in earlier editions, the room it was found in) determine which Haunt is used and who the "traitor" is; though often the traitor is the one who triggered the ...
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Haunted House is a 1982 adventure video game programmed by James Andreasen for the Atari Video Computer System (later renamed Atari 2600) and published by Atari. The player controls an avatar shaped like a pair of eyes who explores a mansion seeking out parts of an urn to return to the entrance.
Haunt was conceived by Masaya Matsuura. [4] [5] It was revealed at the Tokyo Game Show 2010. [6] The game was designed to be child friendly rather than be a horror-focused title. [7] British development team Zoë Mode created the majority of the game including programming, artwork and design with NanaOn-Sha overseeing the project. [3]