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  2. The Binding of Isaac (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Binding_of_Isaac...

    The Binding of Isaac is a 2011 roguelike action-adventure game designed by independent developers Edmund McMillen and Florian Himsl. It was initially released for Microsoft Windows, then ported to OS X and Linux. The game's title and plot are inspired by the Biblical story of the Binding of Isaac. In the game, Isaac's mother receives a message ...

  3. Binding of Isaac - Wikipedia

    en.wikipedia.org/wiki/Binding_of_Isaac

    The Sacrifice of Isaac by Caravaggio (1603), in the Baroque tenebrist manner. The Binding of Isaac (Hebrew: עֲקֵידַת יִצְחַק ‎, romanized: ʿAqēḏaṯ Yīṣḥaq), or simply "The Binding" (הָעֲקֵידָה ‎, hāʿAqēḏā), is a story from chapter 22 of the Book of Genesis in the Hebrew Bible.

  4. The Binding of Isaac: Rebirth - Wikipedia

    en.wikipedia.org/wiki/The_Binding_of_Isaac:_Rebirth

    Gameplay of The Binding of Isaac: Rebirth with the Repentance DLC, showing the player using the Isaac character to fight enemies in the "Downpour" floor. Like the original, The Binding of Isaac: Rebirth is a top-down 2D game in which the player controls the boy Isaac, amongst thirty three other unlockable characters, as he traverses the basement and beyond, fighting off monsters and collecting ...

  5. Edmund McMillen - Wikipedia

    en.wikipedia.org/wiki/Edmund_McMillen

    The End Is Nigh is a platform adventure video game developed by Edmund McMillen and Tyler Glaiel. The game was released on July 12, 2017, on Microsoft Windows via Steam.Ports of the game were released on August 15, 2017, on macOS and on December 12, 2017, for Linux and Nintendo Switch, with a port for the PlayStation 4 and PlayStation Vita in development.

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  7. Dead Cells - Wikipedia

    en.wikipedia.org/wiki/Dead_Cells

    Motion Twin's producer Steve Filby cited The Binding of Isaac as a significant influence, highlighting its item-driven gameplay. To give the player enough options, the developers crafted about 50 different weapons, using an iterative process in gameplay, graphics, and art to ensure each of these weapons exhibited unique animations or behavior.

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  9. The Binding of Isaac: Four Souls - Wikipedia

    en.wikipedia.org/wiki/The_Binding_of_Isaac:_Four...

    The Binding of Isaac: Four Souls is a card game designed by Edmund McMillen, with additional designs by Danielle McMillen and Tyler Glaiel.Based on the indie video game The Binding of Isaac, players control one of several characters - Isaac, Judas, Maggy, or Cain (and others) - as they defeat bosses to collect Lost Souls.