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ABC notation, a language for notating music using the ASCII character set; Bol Processor, a model of formal grammars enriched with polymetric expressions for the representation of time structures; ChucK, strongly timed, concurrent, and on-the-fly audio programming language; Real-time Cmix, a MUSIC-N synthesis language somewhat similar to Csound
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
Software audio synthesis environments typically consist of an audio programming language (which may be graphical) and a user environment to design/run the language in. Although many of these environments are comparable in their abilities to produce high-quality audio, their differences and specialties are what draw users to a particular platform.
Like natural languages, programming languages follow rules for syntax and semantics. There are thousands of programming languages [ 1 ] and new ones are created every year. Few languages ever become sufficiently popular that they are used by more than a few people, but professional programmers may use dozens of languages in a career.
Hackety Hack is a free Ruby-based environment that aims to make learning programming easy for beginners, especially teenagers. [18] Hedy is an open-source educational programming language designed to teach children programming through a gradual introduction of syntax and concepts. [19]
The Audio Programming Book. MIT Press. ISBN 978-0-262-01446-5. This is a book mostly about programming sound directly using the C language, but it does have a couple of chapters about programming Csound opcodes. Jim Aikin (2013). Csound Power! The Comprehensive Guide. Cengage Learning. ISBN 1-4354-6005-7.
In video game development, Lua is widely used as a scripting language by game programmers, perhaps due to its perceived easiness to embed, fast execution, and short learning curve. [1] In 2003, a poll conducted by GameDev.net showed Lua as the most popular scripting language for game programming. [2] On 12 January 2012, Lua was announced as a ...
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