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Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1] The flowchart can be converted to several major programming languages. Flowgorithm was created at Sacramento State ...
For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.
Flowgorithm is a graphical authoring tool for writing and executing programs via flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a given language. The flowchart can be converted to several major languages such as C#, Java, Visual Basic .NET and Python. [26] Oz is a language designed to teach computer ...
"Hyperblocks": functions whose natural domain is scalars (text or numbers), extended to accept lists as inputs and apply the underlying function to the scalars in the list or a sublist; Nestable sprites; Codification of Snap! programs to text languages such as Python, JavaScript, C, etc. Metaprogramming, reflection, and macros
TEXT IS defines a quote-delimited string, like TEXT IS "HELLO,WORLD", which is then read character-at-a-time using the GET IT. IT is a meta-variable that contains the last read character, and can then be used in other statements, like PRINT IT. IT becomes a blank -not an empty string but a single space- when the TEXT is completely read. [5]
«local function declarations» begin instructions end; function foo«(parameters)»: type; «forward;» «label label declarations» «const constant declarations» «type type declarations» «var variable declarations» «local function declarations» begin instructions; foo := value end; program name; «label
Given an input string: Check the Rules in order from top to bottom to see whether any of the patterns can be found in the input string. If none is found, the algorithm stops. If one (or more) is found, use the first of them to replace the leftmost occurrence of matched text in the input string with its replacement.
Standard examples of data-driven languages are the text-processing languages sed and AWK, [1] and the document transformation language XSLT, where the data is a sequence of lines in an input stream – these are thus also known as line-oriented languages – and pattern matching is primarily done via regular expressions or line numbers.