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  2. List of Mac games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mac_games

    Best Kakuro: Best of the Original Mac Games Volume 1: Freeverse: Arcade Commercial 10.3–10.4.11 Betty’s Beer Bar: Mystery Studio Arcade Digital download 10.1–10.4.11 Between the Worlds: Beyond Dark Castle: Silicon Beach Software 1987 Platforming Commercial 1–8 Beyond Divinity: Larian Studios 2004 RPG Commercial Beyond the Red Line: 2007 ...

  3. List of Apple II games - Wikipedia

    en.wikipedia.org/wiki/List_of_Apple_II_games

    Computer Adversary Publishing The first game from the company; [24] an investment strategy game; "a quick (averages 1 and 1/2 hr.) and easy game, useful as a light and friendly evening among other "beer and pretzel" games." [25] Vindicator: 1983: Jimmy Huey H.A.L. Labs Voodoo Castle: 1980: Scott Adams & Alexis Adams Adventure International ...

  4. List of Apple IIGS games - Wikipedia

    en.wikipedia.org/wiki/List_of_Apple_IIGS_games

    This is a list of Apple IIGS games. While backwards compatible for running most Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II.

  5. Hellcats over the Pacific - Wikipedia

    en.wikipedia.org/wiki/Hellcats_over_the_Pacific

    Hellcats over the Pacific is a combat flight simulation game for the Macintosh computer. It was written by Parsoft Interactive and released by Graphic Simulations in 1991. . Hellcats was a major release for the Mac platform, one of the first 3D games to be able to drive a 640 x 480 x 8-bit display at reasonable frame rates in an era when the PC clone's VGA at 320 x 240 x 4-bit was the st

  6. Return to Dark Castle - Wikipedia

    en.wikipedia.org/wiki/Return_to_Dark_Castle

    Return to Dark Castle is a 2008 platform game for Mac OS X developed by Z Sculpt. It is the third and final game in the Dark Castle series, following Dark Castle (1986) and Beyond Dark Castle (1987). Development on the game, begun in 1996, was notoriously protracted, and the game was often labeled vaporware. [1]

  7. Reach for the Stars (video game) - Wikipedia

    en.wikipedia.org/wiki/Reach_for_the_Stars_(video...

    Reach for the Stars is a science fiction strategy video game. It is the earliest known commercially published example of the 4X genre. It was written by Roger Keating and Ian Trout of SSG of Australia and published in 1983 for the Commodore 64 and then the Apple II in 1985.

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