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Driver is a video game series consisting of a mixture of action-adventure and driving in open world environments. It is developed by Reflections Interactive (now Ubisoft Reflections), and originally published by GT Interactive, later by Infogrames/Atari and then Ubisoft.
Driver: San Francisco is a 2011 action-adventure driving video game developed by Ubisoft Reflections and published by Ubisoft. It is the fifth main installment in the Driver series, following Driver: Parallel Lines (2006), and its most recent main installment to date.
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
Crazy Machines: The Wacky Contraptions Game: Viva Media 2005 Puzzle Commercial 10.3–10.4.11 Crazy Money: Create A Mall: Creatures Exodus: Kutoka Interactive, Inc. Life simulation Commercial 10.2–10.4.11 Creatures Village: Kutoka Interactive, Inc. Life simulation Commercial 10.2–10.4.11 CreaVures: Muse Games 2011 Platform Commercial 10.5.8 ...
With Driver, Reflections has produced the definitive re-creation of the classic urban car-chase movie and has quite possibly introduced a new genre of driving game". [33] IGN's Craig Harris praised the Game Boy Color port's top down view and the controls and concluded: "I'm actually quite surprised at how well Driver turned out for the Game Boy ...
The 3D Pro was popular enough to spawn a successor, the Precision Pro, which was a USB device and, while it did not work in DOS at all, was far more reliable under Windows despite quality issues. The joystick was widely praised in its inception and was one of the few joysticks with multiple buttons that did not require a keyboard pass-through.
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Game Sprockets is a collection of application programming interfaces (APIs) supporting gaming on the classic Mac OS. It consisted of four main parts, DrawSprocket, InputSprocket, SoundSprocket and NetSprocket, each providing a library of pre-rolled routines for common gaming tasks.