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  2. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  3. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    A process with two threads of execution, running on a single processor . In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution.

  4. Yield (multithreading) - Wikipedia

    en.wikipedia.org/wiki/Yield_(multithreading)

    In computer science, yield is an action that occurs in a computer program during multithreading, of forcing a processor to relinquish control of the current running thread, and sending it to the end of the running queue, of the same scheduling priority.

  5. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The process scheduler is a part of the operating system that decides which process runs at a certain point in time. It usually has the ability to pause a running process, move it to the back of the running queue and start a new process; such a scheduler is known as a preemptive scheduler, otherwise it is a cooperative scheduler. [5]

  6. Process (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_(computing)

    First, the process is "created" by being loaded from a secondary storage device (hard disk drive, CD-ROM, etc.) into main memory. After that the process scheduler assigns it the "waiting" state. While the process is "waiting", it waits for the scheduler to do a so-called context switch. The context switch loads the process into the processor ...

  7. List of performance analysis tools - Wikipedia

    en.wikipedia.org/wiki/List_of_performance...

    time (Unix) - can be used to determine the run time of a program, separately counting user time vs. system time, and CPU time vs. clock time. [1] timem (Unix) - can be used to determine the wall-clock time, CPU time, and CPU utilization similar to time (Unix) but supports numerous extensions.

  8. Work stealing - Wikipedia

    en.wikipedia.org/wiki/Work_stealing

    This is called "continuation stealing", because the continuation of the function can be stolen while the spawned thread is executed, and is the scheduling algorithm used in Cilk Plus. [8] It is not the only way to implement work stealing; the alternative strategy is called "child stealing" and is easier to implement as a library , without ...

  9. Context switch - Wikipedia

    en.wikipedia.org/wiki/Context_switch

    In a traditional CPU, each process – a program in execution – uses the various CPU registers to store data and hold the current state of the running process. However, in a multitasking operating system, the operating system switches between processes or threads to allow the execution of multiple processes simultaneously. [ 2 ]