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Prototype also provides library functions to support classes and class-based objects. [2] In JavaScript, object creation is prototype-based instead: an object creating function can have a prototype property, and any object assigned to that property will be used as a prototype for the objects created with that function. The Prototype framework ...
Merge is one of the basic operations in the Minimalist Program, a leading approach to generative syntax, when two syntactic objects are combined to form a new syntactic unit (a set). Merge also has the property of recursion in that it may be applied to its own output: the objects combined by Merge are either lexical items or sets that were ...
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.
Ext JS is a composition of classes that has many capabilities. Some examples: an abstract layer for browsers (e.g. Ext.isArray that can be used as a replacement for Array.isArray)
[citation needed] Examples of strictly object-based languages – supporting an object feature but not inheritance or subtyping – are early versions of Ada, [2] Visual Basic 6 (VB6), and Fortran 90. Some classify prototype-based programming as object-based even though it supports inheritance and subtyping albeit not via a class concept.
Manual merging is also required when automatic merging runs into a change conflict; for instance, very few automatic merge tools can merge two changes to the same line of code (say, one that changes a function name, and another that adds a comment). In these cases, revision control systems resort to the user to specify the intended merge result.
An object must be explicitly created based on a class and an object thus created is considered to be an instance of that class. An object is similar to a structure, with the addition of method pointers, member access control, and an implicit data member which locates instances of the class (i.e., objects of the class) in the class hierarchy ...
A snippet of JavaScript code with keywords highlighted in different colors. The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program. The examples below make use of the log function of the console object present in most browsers for standard text output.