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When a Mac that supports Target Disk Mode [1] is started with the 'T' key held down, its operating system does not boot. Instead, the Mac's firmware enables its drives to behave as a SCSI, FireWire, Thunderbolt, or USB-C external mass storage device. A Mac booted in Target Mode can be attached to the port of any other computer, Mac or PC, where ...
Steve Jobs introduced the MacBook Air during Apple’s keynote address at the 2008 Macworld conference on January 15, 2008. [4] The first MacBook Air was a 13.3-inch model, initially promoted as the world's thinnest notebook at 1.9 cm (0.75 in) (a previous record holder, 2005's Toshiba Portege R200, was 1.98 cm (0.78 in) high).
macOS Monterey is the final version of macOS that supports the 2015–2017 MacBook Air, Retina MacBook Pro, 2014 Mac Mini, 2015 iMac and cylindrical Mac Pro, as its successor, macOS Ventura, drops support for those models. It is the last version of macOS that can run on Macs with 4GB of RAM.
While Apple's previous iPod media players used a minimal operating system, the iPhone used an operating system based on Mac OS X, which would later be called "iPhone OS" and then iOS. The simultaneous release of two operating systems based on the same frameworks placed tension on Apple, which cited the iPhone as forcing it to delay Mac OS X 10. ...
MacBook Air (M1, 2020) On November 10, 2020, Apple announced an updated MacBook Air with an Apple-designed M1 system-on-a-chip (SoC), launched alongside an updated Mac Mini and 13-inch MacBook Pro as the first Macs with Apple's new line of custom ARM-based Apple silicon processors. [6]
Remote Install Mac OS X was a remote installer for use with MacBook Air laptops over the network. It could run on a Mac or a Windows PC with an optical drive. A client MacBook Air (lacking an optical drive) could then wirelessly connect to the other Mac or PC to perform system software installs.
The current product lineup includes the MacBook Air and MacBook Pro laptops, and the iMac, Mac Mini, Mac Studio, and Mac Pro desktops. Macs are sold with Apple's proprietary macOS operating system , which is not licensed to other manufacturers and exclusively bundled with Mac computers.
Cohen says that the problem with Mac gaming is not in the ability to port games, but in a lack of a "business case" for game publishers to do so, due to the Mac's low market share, the cost of supporting a port, and uncertain demand for Mac games when many Mac users also own consoles or gaming PCs.