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  2. Monster Rancher - Wikipedia

    en.wikipedia.org/wiki/Monster_Rancher

    In Monster Rancher 1 & 2 DX, a modern remaster of Monster Rancher 1 and 2, the disc system from the original games is replaced with a digital database of CDs, DVDs, music, and video games. Instead of inserting a disc, the player enters a query for Title, Artist, or both, and chooses from a list of media, from which the monster assigned to the ...

  3. List of artificial pet games - Wikipedia

    en.wikipedia.org/wiki/List_of_artificial_pet_games

    A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.

  4. Niche (video game) - Wikipedia

    en.wikipedia.org/wiki/Niche_(video_game)

    Niche: A Genetics Survival Game is a simulation video game developed and published by Stray Fawn Studio. It entered early access for Windows, OS X, and Linux-based systems in September 2016 after a successful Kickstarter crowd-funding campaign and was released in September 2017. Its main aim is to breed certain traits or genes into a group of ...

  5. Petz - Wikipedia

    en.wikipedia.org/wiki/Petz

    Petz is a series of single-player video games dating back to 1995, in which the player can adopt, raise, care for and breed their own virtual pets.Developed by PF.Magic, original Petz (Dogz and Catz) has sold over 1.5 million copies worldwide. [3]

  6. SimLife - Wikipedia

    en.wikipedia.org/wiki/SimLife

    SimLife: The Genetic Playground is a video game produced by Maxis in 1992. [1] The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game is to experiment and create a self-sustaining ecosystem.

  7. Monster-taming game - Wikipedia

    en.wikipedia.org/wiki/Monster-taming_game

    Monster-taming games share core mechanics such as being able to capture creatures, train them, and use them in battle against similar creatures. [1] In many such games, these creatures are the only means of combat, although the darker-themed Megami Tensei series also allows the player to participate in combat, using weapons such as guns .

  8. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    Life simulation games are about "maintaining and growing a virtual life", [2] where players are given the power to control the lives of autonomous people or creatures. [1] Artificial life games are related to computer science research in artificial life. But "because they're intended for entertainment rather than research, commercial A-life ...

  9. Genewars - Wikipedia

    en.wikipedia.org/wiki/Genewars

    Genewars received average reviews from video game critics upon release.. It was given the dubious honor of "Most Disappointing Game" of 1996 by GameSpot. [7]Simon Parkin, writing for IGN, considered the game to be Molyneux's least known creation, noting the game bearing "unmistakable signs of his design influence."