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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  3. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    HLSL programs come in six forms: pixel shaders (fragment in GLSL), vertex shaders, geometry shaders, compute shaders, tessellation shaders (Hull and Domain shaders), and ray tracing shaders (Ray Generation Shaders, Intersection Shaders, Any Hit/Closest Hit/Miss Shaders). A vertex shader is executed for each vertex that is submitted by the ...

  4. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  5. Chrissy Teigen Leaves Little to the Imagination in Sexy Mesh ...

    www.aol.com/chrissy-teigen-leaves-little...

    Chrissy Teigen and John Legend brought the heat to the 2025 Grammys red carpet!. The longtime couple had a stylish date night at the ceremony on Sunday, Feb. 2, posing on the carpet together in ...

  6. Top Trump prosecutor in DC, who was present at Capitol riot ...

    www.aol.com/news/top-trump-prosecutor-dc-present...

    As President Donald Trump moved last month to free the people who stormed the U.S. Capitol, his newly appointed top prosecutor in Washington put his name on a request that a judge drop charges ...

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  8. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    These mesh shaders allow the GPU to handle more complex algorithms, offloading more work from the CPU to the GPU, and in algorithm intense rendering, increasing the frame rate of or number of triangles in a scene by an order of magnitude. [15] Intel announced that Intel Arc Alchemist GPUs shipping in Q1 2022 will support mesh shaders. [16]

  9. Randy Knecht - Pay Pals - The Huffington Post

    data.huffingtonpost.com/paypals/randy-knecht

    From January 2008 to December 2012, if you bought shares in companies when Randy Knecht joined the board, and sold them when he left, you would have a 18.6 percent return on your investment, compared to a -2.8 percent return from the S&P 500.

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