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  2. Believable weapons at Skyrim Special Edition Nexus - Nexus Mods

    www.nexusmods.com/skyrimspecialedition/mods/37737

    Axes bent in weird angles. One-handed swords with grips for three hands. This mod changes the shape of most of the original axes, maces, swords and warhammers to make them look like something you could actually use in battle. Not necessarily realistic, but believable.

  3. Believable Weapons Standalone at Skyrim Special Edition Nexus -...

    www.nexusmods.com/skyrimspecialedition/mods/49928

    Adds jg1's Believable Weapons as standalone variants into the world using Open World Loot's framework.

  4. LeanWolf's Better-Shaped Weapons SE - Nexus Mods

    www.nexusmods.com/skyrimspecialedition/mods/2017

    Fully compatible (and reshape will work) with mods that change any weapon stats, enchants, etc using a plugin (.esp). Fully compatible with mods that add new weapons (like Immersive Weapons), even if the new weapons are variants of vanilla weapons.

  5. Kinda Believable Weapons - Realistic Creation Club Weapons -...

    www.nexusmods.com/skyrimspecialedition/mods/100845

    New meshes for some Creation Club weapons to make them less bulky and better match the size of Jg1's Believable Weapons mod.

  6. Sharpen Other Swords - Believable Weapons Patch at Skyrim Special...

    www.nexusmods.com/skyrimspecialedition/mods/75366

    This mod is for the original/replacer version of Believable Weapons only. Features. All Believable Weapons remodels for greatswords and swords as animobjects. Optional Iron Sword animobject for vanilla. Installation. Install the fomod and overwrite Sharpen Other Swords II files. That's all. Planned

  7. Weapons Armor Clothing and Clutter Fixes - Nexus Mods

    www.nexusmods.com/skyrimspecialedition/mods/18994

    Added Orcish weapon patches for Believable Weapons and LeanWolf's Better-Shaped Weapons. Added .ini file to support WACCF's projectile changes. Corrected folder path for fixed poison bottle meshes.

  8. Mod categories at Skyrim Special Edition Nexus - Nexus Mods

    www.nexusmods.com/skyrimspecialedition/mods/categories/55

    Immersive Weapons seeks to drastically enhance the variety of weapons in the world of Skyrim in a lore friendly way. The goal of every addition is to blend into the lore, balance and feel of the game for the most immersive experience possible.

  9. Believable weapons at Skyrim Nexus - Mods and Community

    www.nexusmods.com/skyrim/mods/103577

    Merges Slimmer axes and maces v1.5, Believable warhammers v1.1 and Believable greatswords v1.1, and adds 18 one-handed swords

  10. Believable warhammers at Skyrim Special Edition Nexus - Nexus...

    www.nexusmods.com/skyrimspecialedition/mods/35797

    Mesh replacer for 14 of Skyrim's original warhammers. Aims for close to realistic proportions and design, without changing the original style.

  11. Immersive Weapons at Skyrim Special Edition Nexus - Nexus Mods

    www.nexusmods.com/skyrimspecialedition/mods/16788

    Adds 21 new weapon archetypes to Skyrim (the vanilla game has 8) to increase combat variety and promote more choice in play-style. Adds custom crafting requirements (such as quest completion or specific item acquisition) to promote immersion and protect the game's lore.