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  2. 128-bit computing - Wikipedia

    en.wikipedia.org/wiki/128-bit_computing

    The DEC VAX supported operations on 128-bit integer ('O' or octaword) and 128-bit floating-point ('H-float' or HFLOAT) datatypes. Support for such operations was an upgrade option rather than being a standard feature. Since the VAX's registers were 32 bits wide, a 128-bit operation used four consecutive registers or four longwords in memory.

  3. Extended precision - Wikipedia

    en.wikipedia.org/wiki/Extended_precision

    The Motorola 6888x math coprocessors and the Motorola 68040 and 68060 processors also support a 64-bit significand extended-precision format (similar to the Intel format, although padded to a 96-bit format with 16 unused bits inserted between the exponent and significand fields, and values with exponent zero and bit 63 one are normalized values ...

  4. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    The "L" extension (not yet certified) will specify 64-bit and 128-bit decimal floating point. [ 43 ] Quadruple-precision (128-bit) hardware implementation should not be confused with "128-bit FPUs" that implement SIMD instructions, such as Streaming SIMD Extensions or AltiVec , which refers to 128-bit vectors of four 32-bit single-precision or ...

  5. Number Nine Visual Technology - Wikipedia

    en.wikipedia.org/wiki/Number_Nine_Visual_Technology

    The Imagine 128 GPU introduced a full 128-bit graphics processor—GPU, internal processor bus, and memory bus were all 128 bits. However, there was no, or very little, hardware support for 3D graphics operations. [15] The Imagine 128-II added Gouraud shading, 32-bit Z-buffering, double display buffering, and a 256-bit video rendering engine. [16]

  6. Physical Address Extension - Wikipedia

    en.wikipedia.org/wiki/Physical_Address_Extension

    However, "client" versions of 32-bit Windows (Windows XP SP2 and later, Windows Vista, Windows 7) limit physical address space to the first 4 GB for driver compatibility [16] even though these versions do run in PAE mode if NX support is enabled. Windows 8 and later releases will only run on processors which support PAE, in addition to NX and SSE2.

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  8. Talk:128-bit computing - Wikipedia

    en.wikipedia.org/wiki/Talk:128-bit_computing

    It's true that the PS3 was unusually geared towards such kinds of operations, and this kind of processing is basically all a modern GPU does. But would not call this a "128-bit processor", however, because the data would still be 32-bit/64-bit, as well as the memory addresses. The only thing that's really 128-bit wide would be the registers.

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