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The Galcon series was inspired by Galactic Conquest by Rick Raddatz, a text-based multiplayer computer game released in 1987. This game was based on a game called Stellar Invasion by Bearbyte Software. [1] Galcon Classic was released for the desktop in late 2006 for Ludum Dare, a game development contest. It was then developed into a more ...
Galcon 2 is a multiplayer real-time strategy video game for Windows, Linux, Mac OS X, Android and iOS created by American indie developer Phil Hassey and released in 2014. Like other games in the Galcon series, it is set in outer space and involves maneuvering fleets of ships to capture enemy planets.
Games prior to Master of Orion have been retroactively identified as 4X games. Early precursors include the board games Outreach and Stellar Conquest , both published in the 1970s. [ 1 ] Some early strategy video games, such as Andromeda Conquest (1982) and Cosmic Balance II (1983) incorporated what would later become elements of 4X games, but ...
Agents of Gaming was a game design studio that started out in January 1992 by Bruce Graw. The company's original purpose was to run Galactic Conquest, the play-by-mail game which became Star Fleet Warlord. Galactic Conquest had originally been run as a hobby (first created in late 1989), but proved its worth in the first eight games as a ...
Galactic Conflict is a space-based, computer-moderated, play-by-mail game originally published by Flying Buffalo in 1982. As August 2021, Rick Loomis PBM Games took over as game publisher. During gameplay, six to fifteen players expand across the galaxy, building industrial capacity and pursuing Civilian Projects through various means.
Star Sonata is a space-themed massively multiplayer online role-playing game (MMO) by American studio Star Sonata LLC released in 2004 that combines elements of action games and real-time strategy games such as real-time ship-to-ship combat and galactic conquest. [1] The game offers complex and involved commerce, construction and team systems.
Also, the Galactic Conquest mode features a new mechanic not seen in previous versions, where two players are able to share a single PSP, and compete against each other in a strategy based game mode. [2] [5] Players are also able to mix characters from the Star Wars saga and put them into locations and situations that never happened within ...
The official demo of Star Wars: Empire at War was available for download on January 18, 2006, for Microsoft Windows systems. [13] It featured five introduction tutorials to the game, and one galactic conquest mission with the player assuming the role of the Rebel Alliance. [14] [15] The full Windows version was released on February 16. [16]