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  2. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .

  3. Künneth theorem - Wikipedia

    en.wikipedia.org/wiki/Künneth_theorem

    The map from the sum to the homology group of the product is called the cross product. More precisely, there is a cross product operation by which an i -cycle on X and a j -cycle on Y can be combined to create an ( i + j ) {\displaystyle (i+j)} -cycle on X × Y {\displaystyle X\times Y} ; so that there is an explicit linear mapping defined from ...

  4. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  5. Levi-Civita symbol - Wikipedia

    en.wikipedia.org/wiki/Levi-Civita_symbol

    The formula is valid for all index values, and for any n (when n = 0 or n = 1, this is the empty product). However, computing the formula above naively has a time complexity of O( n 2 ) , whereas the sign can be computed from the parity of the permutation from its disjoint cycles in only O( n log( n )) cost.

  6. TI-36 - Wikipedia

    en.wikipedia.org/wiki/TI-36

    Vector: 3 editable tables, preset last matrix/vector result, vector arithmetic (addition, subtraction, scalar multiplication, matrix-vector multiplication (vector interpreted as column)), dot product, cross product; Polynomial solver: 2nd/3rd degree solver. Linear equation solver: 2x2 and 3x3 solver. Base-N operations: XNOR, NAND; Expression ...

  7. Triple product - Wikipedia

    en.wikipedia.org/wiki/Triple_product

    This also relates to the handedness of the cross product; the cross product transforms as a pseudovector under parity transformations and so is properly described as a pseudovector. The dot product of two vectors is a scalar but the dot product of a pseudovector and a vector is a pseudoscalar, so the scalar triple product (of vectors) must be ...

  8. Exterior algebra - Wikipedia

    en.wikipedia.org/wiki/Exterior_algebra

    The cross product and triple product in three dimensions each admit both geometric and algebraic interpretations. The cross product u × v can be interpreted as a vector which is perpendicular to both u and v and whose magnitude is equal to the area of the parallelogram determined by the two vectors.

  9. Geometric algebra - Wikipedia

    en.wikipedia.org/wiki/Geometric_algebra

    The cross product in relation to the exterior product. In red are the unit normal vector, and the "parallel" unit bivector. For example, torque is generally defined as the magnitude of the perpendicular force component times distance, or work per unit angle.