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  2. Heretic II - Wikipedia

    en.wikipedia.org/wiki/Heretic_II

    Heretic II is a dark fantasy action-adventure game developed by Raven Software and published by Activision in November 1998 continuing the story of Corvus, the main character from its predecessor, Heretic. It is the fourth game in the Hexen/Heretic series and comes after the "Serpent Rider" trilogy. Although Id Software owns the publishing ...

  3. Hexen: Beyond Heretic - Wikipedia

    en.wikipedia.org/wiki/Hexen:_Beyond_Heretic

    Whereas Doom, Doom II, and Heretic rely on lines within the maps to perform simple actions, Hexen also allows these actions to be activated by Action Code Script (ACS). These scripts use a syntactic variant of C, thus allowing special sequencing of game actions. Programming features such as randomization, variables, and intermap script ...

  4. Heretic (video game) - Wikipedia

    en.wikipedia.org/wiki/Heretic_(video_game)

    Heretic is a dark fantasy first-person shooter video game released in December 1994. It was developed by Raven Software and published by id Software through GT Interactive. Using a modified version of the Doom engine, Heretic was one of the first first-person games to feature

  5. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    id Tech 1, also known as the Doom engine, is the game engine used in the id Software video games Doom and Doom II: Hell on Earth.It is also used in Heretic, Hexen: Beyond Heretic, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill, Freedoom, and other games produced by licensees.

  6. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    An expansion pack titled Master Levels for Doom II (1995), created by id, includes 21 commissioned levels and over 3000 user-created levels for Doom and Doom II [48] An expansion pack titled No Rest for the Living (2010), created by Nerve Software for the Xbox 360 version, includes nine additional levels; it was included in the PlayStation 3 ...

  7. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    Romero worked at id Software from its inception in 1991 until 1996. He was involved in the creation of several milestone games, including Commander Keen, Wolfenstein 3D, Doom, Doom II: Hell on Earth and Quake. [13] He served as executive producer (and game designer) on Heretic and Hexen.

  8. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    The source port also supports Heretic, Hexen: Beyond Heretic and Doom II. Its hardware-accelerated engine supports 3D models, dynamic lighting, [86] object and movement smoothing, shadows, and other features. It also includes XG line and sector types for editing extensions, as well as a built-in master server games browser (launcher).

  9. Quake (series) - Wikipedia

    en.wikipedia.org/wiki/Quake_(series)

    Like Doom, the Quake series initially received controversy due to containing high amounts of graphic violence. Public and media outcry over Quake and other violent video games peaked after the Columbine High School massacre occurred on April 20, 1999, and it became known that perpetrators Eric Harris and Dylan Klebold were avid players of both ...