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  2. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string, and vice versa.

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Instead, statements can be written directly in one specific file, and that file will be the entry point of the program. Code in other files will still have to be defined in classes. This was introduced to make C# less verbose, and thus more accessible for beginners to get started.

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  5. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    C# only allows pointers to so-called native types, i.e. any primitive type (except string), enum, array or struct that is composed only of other native types. Note that pointers are only allowed in code blocks marked 'unsafe'.

  6. Comparison of C Sharp and Visual Basic .NET - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and...

    C++/CLI syntactically, stylistically, and culturally is closest to C#. However, C++/CLI stays closer to its C++ roots than C# does. C++/CLI directly supports pointers, destructors, and other unsafe program concepts which are not supported or limited in the other languages. It allows the direct use of both .NET code and standard C++ code.

  7. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Fastest integer types that are guaranteed to be the fastest integer type available in the implementation, that has at least specified number n of bits. Guaranteed to be specified for at least N=8,16,32,64. Pointer integer types that are guaranteed to be able to hold a pointer. Included only if it is available in the implementation.

  8. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  9. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.