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Scanner Sombre is an exploration video game played from a first-person perspective. [1] [2] The player awakens in a tent inside a cave; after finding an augmented reality headset and a LIDAR scanner, the player can illuminate the surrounding environment using dots.
Colossal Cave Adventure running on a PDP-11/34 with a monitor, showing the point system. Colossal Cave Adventure is a text-based adventure game wherein the player explores a mysterious cave that is rumored to be filled with treasure and gold. The player must explore the cave system and solve puzzles by using items that they find to obtain the ...
Three short point-and-click adventure games comprise The Charnel House Trilogy: Sepulchre, which was previously released as a standalone game; Inhale, a prequel to Sepulchre; and Exhale, a sequel. [1] Inhale is about Alex Davenport and why she boards a train. Sepulchre is a ghost story about a doctor on the same train. Exhale completes Alex's ...
Microsoft originally released Microsoft Adventure in 1979 for the TRS-80 and the Apple II under its new division, Microsoft Consumer Products. IBM later included Microsoft Adventure as the only game in the initial software releases for the IBM Personal Computer, [2] making it one of the first two games available for the new computer [4] along with DONKEY.BAS (which was included in the ...
Caveblazers is a 2017 video game developed by Deadpan Games and published by Yogscast Games.Described as an "action-focused roguelike platformer", [1] players in Caveblazers defeat enemies across runs of procedurally-generated dungeons to accumulate items, weapons, and potions with random effects.
Curious Expedition is a 2016 roguelike-adventure video game developed by Maschinen-Mensch for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. The player takes control of a party who attempts to navigate through several lost locations on Earth, each one created through procedural generation .
The Sorcerer's Cave is a fantasy board/card game designed by Terence Peter Donnelly and first published in 1978. Though greatly simplified, it was inspired by the fantasy role-playing game Dungeons & Dragons. [1] Unlike D&D, however, Sorcerer's Cave does not require "Dungeon Master" or referee. One of its strengths is that it can be played solo ...
Crystal Caves is a side-scrolling platform game developed and published by Apogee Software for IBM PC compatibles. The game is divided into three episodes with the first distributed as shareware and the other two available for purchase. Designer Frank Maddin said the method worked "pretty well" for the time. [2]