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  2. Disruptor (software) - Wikipedia

    en.wikipedia.org/wiki/Disruptor_(software)

    Disruptor is a library for the Java programming language that provides a concurrent ring buffer data structure of the same name, developed at LMAX Exchange. [1] It is designed to provide a low-latency, high-throughput work queue in asynchronous event processing architectures. It ensures that any data is owned by only one thread for write access ...

  3. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. [1] There were early circular buffer implementations in hardware. [2] [3]

  4. io_uring - Wikipedia

    en.wikipedia.org/wiki/Io_uring

    io_uring [a] (previously known as aioring) is a Linux kernel system call interface for storage device asynchronous I/O operations addressing performance issues with similar interfaces provided by functions like read()/write() or aio_read()/aio_write() etc. for operations on data accessed by file descriptors.

  5. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  6. Buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow

    Visualization of a software buffer overflow. Data is written into A, but is too large to fit within A, so it overflows into B.. In programming and information security, a buffer overflow or buffer overrun is an anomaly whereby a program writes data to a buffer beyond the buffer's allocated memory, overwriting adjacent memory locations.

  7. Producer–consumer problem - Wikipedia

    en.wikipedia.org/wiki/Producer–consumer_problem

    In computing, the producer-consumer problem (also known as the bounded-buffer problem) is a family of problems described by Edsger W. Dijkstra since 1965.. Dijkstra found the solution for the producer-consumer problem as he worked as a consultant for the Electrologica X1 and X8 computers: "The first use of producer-consumer was partly software, partly hardware: The component taking care of the ...

  8. 'Let's get ready to rumble!': Legendary ring announcer ... - AOL

    www.aol.com/news/lets-ready-rumble-legendary...

    Buffer’s “Let’s get ready to rumble” is sometimes the most exciting part of the event. The phrase is so iconic that many boxing fans don’t feel like it’s a big fight unless Buffer has ...

  9. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.