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A plane mirror showing the virtual image of an urn nearby. A diagram of an object in two plane mirrors that formed an angle bigger than 90 degrees, causing the object to have three reflections. A plane mirror is a mirror with a flat reflective surface. [1] [2] For light rays striking a plane mirror, the angle of reflection equals the angle of ...
The image of a figure by a reflection is its mirror image in the axis or plane of reflection. For example the mirror image of the small Latin letter p for a reflection with respect to a vertical axis (a vertical reflection) would look like q. Its image by reflection in a horizontal axis (a horizontal reflection) would look like b.
The magnification of the virtual image formed by the plane mirror is 1. Top: The formation of a virtual image using a diverging lens. Bottom: The formation of a virtual image using a convex mirror. In both diagrams, f is the focal point, O is the object, and I is the virtual image, shown in grey. Solid blue lines indicate (real) light rays and ...
In mathematics, reflection symmetry, line symmetry, mirror symmetry, or mirror-image symmetry is symmetry with respect to a reflection. That is, a figure which does not change upon undergoing a reflection has reflectional symmetry. In 2-dimensional space, there is a line/axis of symmetry, in 3-dimensional space, there is a plane of symmetry
The image in a flat mirror has these features: It is the same distance behind the mirror as the object is in front. It is the same size as the object. It is the right way up (erect). It is reversed. It is virtual, meaning that the image appears to be behind the mirror, and cannot be projected onto a screen.
In geometry, the mirror image of an object or two-dimensional figure is the virtual image formed by reflection in a plane mirror; it is of the same size as the original object, yet different, unless the object or figure has reflection symmetry (also known as a P-symmetry).
First reflect a point P to its image P′ on the other side of line L 1. Then reflect P′ to its image P′′ on the other side of line L 2 . If lines L 1 and L 2 make an angle θ with one another, then points P and P′′ will make an angle 2 θ around point O , the intersection of L 1 and L 2 .
Reflections, or mirror isometries, denoted by F c,v, where c is a point in the plane and v is a unit vector in R 2. (F is for "flip".) have the effect of reflecting the point p in the line L that is perpendicular to v and that passes through c. The line L is called the reflection axis or the associated mirror.