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Pack200, specified in JSR 200 [1] (J2SE 1.5), deprecated in JEP 336 [2] (Java SE 11) and removed in JEP 367 (Java SE 14), [3] is a compacting archive format developed by Sun, capable of reducing JAR file sizes by up to a factor of 9, [4] with a factor of 3 to 4 seen in practice.
MCWORLD – Zip archive used by Minecraft: Bedrock Edition containing all the files needed to load an in-game world. MHTML – Mime HTML (Hyper-Text Markup Language) code file; MIDI, MID – Musical Instrument Digital Interface; MLOG – A file format intended to be used for Mindustry Logic; MPQ – MPQ Archives Used by Blizzard Entertainment
Minecraft developer Mojang Studios featured the project on their website on Earth Day 2020. [7] In July 2020, YouTuber MrBeast released a video where he and 50 other people built his hometown of Raleigh, North Carolina within the project. [8] In 2020, a full sized recreation of the Taj Mahal was completed on the server by Daniel Tan. [9]
jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing).
JAR files are created with the jar command-line utility. The command jar cf myPackage.jar *.class compresses all .class files into the JAR file myPackage.jar. The 'c' option on the command line tells the jar command to "create new archive." The ' f ' option tells it to create a file. The file's name comes next before the contents of the JAR file.
Java bytecode is used at runtime either interpreted by a JVM or compiled to machine code via just-in-time (JIT) compilation and run as a native application. As Java bytecode is designed for a cross-platform compatibility and security, a Java bytecode application tends to run consistently across various hardware and software configurations. [3]
In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.
StuffIt has been a target of criticism and dissatisfaction from Mac users in the past as the file format changes frequently, notably during the introduction of StuffIt version 5.0. Expander 5.0 contained many bugs, and its file format was not readable by the earlier version 4.5, leaving Mac users of the time without a viable compression utility.