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Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic 'U' series. The modules are modified to use the 5th edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.
Cliff-ghasts are the more prominent type of ghasts in His Dark Materials. Since many of the characters grow up in the same world as the cliff ghasts and may have encountered them before the start of the Northern Lights they know what these creatures are and consequently no character at any point explains them. Cliff-ghasts can fly, and are mortal.
DMs can easily make a horror insane asylum-type of adventure where deep within the institution's underbelly is a cult threatening the world by summoning and freeing Tharizdun. That ought to be full of mystery and they don't even have to kill Tharizdun, just send him back to prison".
This is a list of Advanced Dungeons & Dragons 2nd-edition monsters, an important element of that role-playing game. [1] [2] [3] This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition ...
Critical Role represents the pinnacle of what good, fun Dungeons & Dragons play can look like, so it's fitting that Call of the Netherdeep should also be a gold standard sourcebook". de Hoog highlighted that there are several different endings possible which depends "upon the Apotheon's fate and the group's real-world investment in Exandria ...
You can’t have a Hell without souls, and Wizards of the Coast confirmed a few characters from D&D lore who will appear in Descent Into Avernus. These include Zariel, archdevil of the Nine Hells and ruler of Avernus, Kostchtchie , demon lord of frost giants, and Arkhan the Cruel, the dragonborn paladin of actor Joe Manganiello ( True Blood ...
Goetic Demons: Goetia is a practice that mages use that summons the vices of their minds into a physical form, in the belief that it will make them possible to subdue, or even destroy. Quite often, however, a Goetic mage will summon an "inner demon" that is too powerful for him to defeat, and it will escape, or even take control of the ...
The Wand of Orcus in the original Monster Manual (1977).. The Wand of Orcus is a fictional magical weapon described in various Dungeons & Dragons media. Because of the popularity of Orcus as a villain within the Dungeons & Dragons universe, many different authors have written materials describing artifacts created by or associated with the character.