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The original Backrooms image posted on 4chan, of a HobbyTown under renovation.. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.
Broadly, the term liminal space is used to describe a place or state of change or transition; this may be physical (e.g. a doorway) or psychological (e.g. the period of adolescence). [3] Liminal space imagery often depicts this sense of "in-between", capturing transitional places (such as stairwells, roads, corridors, or hotels) unsettlingly ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 24 January 2025. Online horror fiction Creepypastas are horror -related legends or images that have been copied and pasted around the Internet. These Internet entries are often brief, user-generated, paranormal stories intended to scare, frighten, or discomfort readers. The term "creepypasta" originates ...
It is loosely based on the Backrooms urban legend. The series debuted in 2022 with the short film "The Backrooms (Found Footage)" which has over 64 million views as of January 2025. Parsons would expand his series to include twenty more short films. The series is slated for a film adaptation with Parsons set to direct, alongside A24 producing ...
Another well-known internet urban legend is the Backrooms, an endless liminal space of moist carpet, humming fluorescent lights and monotone yellow wallpaper. The Backrooms are commonly depicted as being inhabited by supernatural monsters known as Entities.
Back room (also back rooms or backrooms) may refer to: The Backrooms, a piece of internet fiction Backrooms, a YouTube series based on the fiction; The Backrooms, an upcoming film based on the web series; The Back Room, a 2005 album by the British rock band Editors; Dark room (sexuality), a room at a nightclub or sex club
Each place is rendered in the stylized manner that characterizes Burton's work, with solid monotone colors, dark shadows, and foggy backgrounds. The gameplay is minimal and consists mainly of clicking on the environment and observing what unfolds, a design choice that Burton hoped would engender a sense of slight confusion in the player without ...
The destructive nature of this rite allows for considerable changes to be made to the identity of the initiate. This middle stage (when the transition takes place) "implies an actual passing through the threshold that marks the boundary between two phases, and the term 'liminality' was introduced in order to characterize this passage." [8]