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The games in this table are developed under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain , GPL , BSD , Creative Commons , zlib , MIT , Artistic License or other (see the comparison of Free and open-source software and the ...
Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
The games in this table were released under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain , GPL , BSD , Creative Commons , zlib , MIT , Artistic License or other (see Comparison of free and open-source software licenses ).
Free to play 3D arcade space-shooter, MMO elements. Star Cruiser: 1988 Arsys Software: Arsys Software NEC PC-8801, X68000, Mega Drive: Early full 3D polygonal game [32] [33] Star Crusader: 1994 Take-Two Interactive: Take-Two Publishing Amiga, CD32, MS-DOS: Star Fighter: 1994 Fednet Krisalis Acclaim Entertainment: Acorn Archimedes, 3DO, Saturn ...
FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight ...
The box describes the title as an "Interstellar Action and Adventure" game. The game features space exploration, trade, combat and diplomacy in the same vein as 4X games such as Master of Orion. Lightspeed, unlike the popular series of turn-based strategy games, plays out in real-time. A sequel, entitled Hyperspeed, was released by MicroProse ...
However, many games solve this boundary problem by wrapping the game world as a sphere. [18] Although these games strive for a great deal of realism, they often simplify or abstract certain elements to reach a wider audience. Many modern fighter aircraft have hundreds of controls, and flight simulator games usually simplify these controls ...
Unlike the source game, a first-person shooter, this game is an overhead shooter. [77] Plague Inc. 2012: iOS, Android, Windows Phone, Microsoft Windows: A real-time strategy simulation game in which the player can evolve different pathogens in order to extinct the human race. Players have the option to play as a zombie plague called the Necroa ...
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