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  2. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal design calls for "the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design". [7] UDL applies this general idea to learning: that curriculum should, from the outset, be designed to accommodate all kinds of learners. [ 1 ]

  3. National Science Digital Library - Wikipedia

    en.wikipedia.org/wiki/National_Science_Digital...

    National Science Digital Library (NSDL) of the United States is an open-access online digital library and collaborative network of disciplinary and grade-level focused education providers operated by the Institute for the Study of Knowledge Management in Education. NSDL's mission is to provide quality digital learning collections to the science ...

  4. Science, technology, society and environment education

    en.wikipedia.org/wiki/Science,_technology...

    The project Science and the city, for example, took place during the school years 2006-2007 and 2007-2008 involving an intergenerational group of researchers: 36 elementary students (grades 6, 7 & 8) working with their teachers, 6 university-based researchers, parents and community members.

  5. Gradual release of responsibility - Wikipedia

    en.wikipedia.org/wiki/Gradual_release_of...

    The gradual release of responsibility (GRR) model is a structured method of pedagogy centred on devolving responsibility within the learning process from the teacher to the learner. This approach requires the teacher to initially take on all the responsibility for a task, transitioning in stages to the students assuming full independence in ...

  6. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  7. Lesson plan - Wikipedia

    en.wikipedia.org/wiki/Lesson_plan

    A lesson plan is envisaged as a blue print, guide map for action, a comprehensive chart of classroom teaching-learning activities, an elastic but systematic approach for the teaching of concepts, skills and attitudes. The first thing for setting a lesson plan is to create an objective, that is, a statement of purpose for the whole lesson.

  8. School organizational models - Wikipedia

    en.wikipedia.org/wiki/School_organizational_models

    The integrative model is an interdisciplinary organization that combines, rather than separates, academic subjects, faculties, and disciplines. A departmental structure may be in place for each field or discipline, but the physical organization of the educational facilities may place different subject-based classrooms or labs in groupings, such as in a defined area, wing, or small learning ...

  9. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Backward Design model. Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. Backward design of curriculum typically involves three stages: [1] [2] [3] Identify the results desired (big ideas and skills) What the students should know, understand, and be ...

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