enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. History of manga - Wikipedia

    en.wikipedia.org/wiki/History_of_manga

    Note 5] [109] Shōnen, seinen, and seijin manga share a number of features in common. Boys and young men were among the earliest readers of manga after World War II. [110] From the 1950s on, shōnen manga focused on topics thought to interest the archetypical boy: sci-tech subjects like robots and space travel, and heroic action-adventure.

  3. Shōnen manga - Wikipedia

    en.wikipedia.org/wiki/Shōnen_manga

    Shōnen manga refers to manga aimed at an audience of adolescent boys, with the primary target audience alternately defined as 10 to 19 years old [5] and as 12 to 21 years old. [6] It is the most popular category in the Japanese market of the four primary demographic categories of manga (shōnen, shōjo, seinen, and josei). [7] [8]

  4. Japanese pop culture in the United States - Wikipedia

    en.wikipedia.org/wiki/Japanese_pop_culture_in...

    There is significant awareness of Japanese popular culture in the United States.The flow of Japanese animation, fashion, films, manga comics, martial arts, television shows and video games to the United States has increased American awareness of Japanese pop culture, which has had a significant influence on American pop culture, including sequential media and entertainment into the 21st century.

  5. Shonen Jump (magazine) - Wikipedia

    en.wikipedia.org/wiki/Shonen_Jump_(magazine)

    Based on Shueisha's popular Japanese magazine Weekly Shōnen Jump, Shonen Jump was retooled for English readers and the American audience, including changing it from a weekly publication to a monthly one. It featured serialized chapters from different manga series and articles on Japanese language and culture, as well as manga, anime, video ...

  6. Manga - Wikipedia

    en.wikipedia.org/wiki/Manga

    Shōnen Sekai was the first shōnen magazine created in 1895 by Iwaya Sazanami, a famous writer of Japanese children's literature back then. Shōnen Sekai had a strong focus on the First Sino-Japanese War. [88] In 1905, the manga-magazine publishing boom started with the Russo-Japanese War, [89] Tokyo Pakku was created and became a huge hit. [90]

  7. Weekly Shonen Jump (American magazine) - Wikipedia

    en.wikipedia.org/wiki/Weekly_Shonen_Jump...

    Weekly Shonen Jump was a digital shōnen manga anthology published in North America by Viz Media, and the successor to their monthly print anthology Shonen Jump.It began serialization on January 30, 2012, as Weekly Shonen Jump Alpha (officially stylized as Weekly SHONEN JUMP αlpha or Weekly SHONEN JUMP Alpha), with two free preview issues published in the buildup to its launch.

  8. Cultural impact of Dragon Ball - Wikipedia

    en.wikipedia.org/wiki/Cultural_impact_of_Dragon_Ball

    According to Thompson, "almost every Shōnen Jump artist lists it as one of their favorites and lifts from it in various ways." [12] Ian Jones-Quartey, a producer of the American animated series Steven Universe, is a fan of Dragon Ball and Dr. Slump, and uses Toriyama's vehicle designs as a

  9. Culture of the United States - Wikipedia

    en.wikipedia.org/wiki/Culture_of_the_United_States

    The culture of the United States encompasses various social behaviors, institutions, and norms in the United States, including forms of speech, literature, music, visual arts, performing arts, food, sports, religion, law, technology, as well as other customs, beliefs, and forms of knowledge.