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  2. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  3. Ext JS - Wikipedia

    en.wikipedia.org/wiki/Ext_JS

    Ext JS is a composition of classes that has many capabilities. Some examples: an abstract layer for browsers (e.g. Ext.isArray that can be used as a replacement for Array.isArray)

  4. Function prototype - Wikipedia

    en.wikipedia.org/wiki/Function_prototype

    The term "function prototype" is particularly used in the context of the programming languages C and C++ where placing forward declarations of functions in header files allows for splitting a program into translation units, i.e. into parts that a compiler can separately translate into object files, to be combined by a linker into an executable ...

  5. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Finally, introduce a class named Object with members to control its visibility (using a VisibilityDelegate), movability (using an UpdateDelegate), and solidity (using a CollisionDelegate). This class has methods which delegate to its members, e.g. update() simply calls a method on the UpdateDelegate:

  6. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    This is typically accomplished by augmenting an accessor method (or property getter) to check whether a private member, acting as a cache, has already been initialized. If it has, it is returned straight away. If not, a new instance is created, placed into the member variable, and returned to the caller just-in-time for its first use.

  7. Field with one element - Wikipedia

    en.wikipedia.org/wiki/Field_with_one_element

    In mathematics, the field with one element is a suggestive name for an object that should behave similarly to a finite field with a single element, if such a field could exist. This object is denoted F 1, or, in a French–English pun, F un. [1] The name "field with one element" and the notation F 1 are only suggestive, as there is no field ...

  8. Conditional operator - Wikipedia

    en.wikipedia.org/wiki/Conditional_operator

    If both operands are of pointer types or if one is a pointer type and the other is a constant expression that evaluates to 0, pointer conversions are performed to convert them to a common type; If both operands are of reference types, reference conversions are performed to convert them to a common type

  9. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    The decorator [4] design pattern is one of the twenty-three well-known design patterns; these describe how to solve recurring design problems and design flexible and reusable object-oriented software—that is, objects which are easier to implement, change, test, and reuse.