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  2. GameCube technical specifications - Wikipedia

    en.wikipedia.org/wiki/GameCube_technical...

    Usable as 1x 64-bit (double-precision) or 2× 32-bit (paired singles) SIMD per clock cycle. 1.9 GFLOPS (single precision 32-bit floating point) IEEE compliant; Data Compression. 2:1 and 4:1 compression for graphics data yields 5.2 GB/s peak effective bus bandwidth; Load Q instruction: converts 8-bit or 16-bit, signed or unsigned integers to SP ...

  3. List of interface bit rates - Wikipedia

    en.wikipedia.org/wiki/List_of_interface_bit_rates

    Many device interfaces or protocols (e.g., SATA, USB, SAS, PCIe) are used both inside many-device boxes, such as a PC, and one-device-boxes, such as a hard drive enclosure. Accordingly, this page lists both the internal ribbon and external communications cable standards together in one sortable table.

  4. Sixth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Sixth_generation_of_video...

    16-bit, NEC V30 MZ: 16.8 MHz, 32-bit, ARM7TDMI with embedded memory 104 MHz, 32-bit, RISC based on ARM9 series Memory 512 kbit (64 KB) RAM 32 kilobyte + 96 kilobyte VRAM (internal to the CPU), 256 kilobyte WRAM (outside the CPU) 16 megabyte RAM, 16 megabyte ROM (3.4 MB accessible for storage) Audio 4-bit PCM channels Stereo audio, with:

  5. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    On 19 May 2014, the Dolphin Team announced that 32-bit support for Windows and Linux would be dropped. [11] The Dolphin Team stated that it was becoming increasingly difficult to maintain the 32-bit builds, and that the 32-bit releases simply offered an inferior experience compared to their 64-bit counterparts. Furthermore, the vast majority of ...

  6. U3 (software) - Wikipedia

    en.wikipedia.org/wiki/U3_(software)

    The U3 application programming interfaces (APIs) allow U3 programs lower-level access to USB flash drive, and to query the drive letter. The U3 APIs primarily allow developers who choose to use more of the power of U3 to control how their application handles things like device removal and saves data back to the drive such as configuration or ...

  7. USB Attached SCSI - Wikipedia

    en.wikipedia.org/wiki/USB_Attached_SCSI

    USB 3.0 SuperSpeed and USB 2.0 High-Speed versions defined USB 3.0 SuperSpeed – host controller (xHCI) hardware support, no software overhead for out-of-order commands; USB 2.0 High-speed – enables command queuing in USB 2.0 drives; Streams were added to the USB 3.0 SuperSpeed protocol for supporting UAS out-of-order completions

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Flash memory controller - Wikipedia

    en.wikipedia.org/wiki/Flash_memory_controller

    Usually, flash memory controllers also include the "flash translation layer" (FTL), a layer below the file system that maps host side or file system logical block addresses (LBAs) to the physical address of the flash memory (logical-to-physical mapping). The LBAs refer to sector numbers and to a mapping unit of 512 bytes.

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