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The Concorde TSP Solver is a program for solving the travelling salesman problem.It was written by David Applegate, Robert E. Bixby, Vašek Chvátal, and William J. Cook, in ANSI C, and is freely available for academic use.
An example can be found in the 2005 German federal election, where CDU supporters in Dresden were instructed to vote for the FDP, a strategy that allowed the CDU to win an additional seat. [2] This led the Federal Constitutional Court to rule that negative responsiveness violates the German constitution 's guarantee of equal and direct suffrage .
For functions in certain classes, the problem of determining: whether two functions are equal, known as the zero-equivalence problem (see Richardson's theorem); [5] the zeroes of a function; whether the indefinite integral of a function is also in the class. [6] Of course, some subclasses of these problems are decidable.
The optimal policy for the problem is a stopping rule. Under it, the interviewer rejects the first r − 1 applicants (let applicant M be the best applicant among these r − 1 applicants), and then selects the first subsequent applicant that is better than applicant M. It can be shown that the optimal strategy lies in this class of strategies.
The problem for graphs is NP-complete if the edge lengths are assumed integers. The problem for points on the plane is NP-complete with the discretized Euclidean metric and rectilinear metric. The problem is known to be NP-hard with the (non-discretized) Euclidean metric. [3]: ND22, ND23
In the general case, constraint problems can be much harder, and may not be expressible in some of these simpler systems. "Real life" examples include automated planning, [6] [7] lexical disambiguation, [8] [9] musicology, [10] product configuration [11] and resource allocation. [12] The existence of a solution to a CSP can be viewed as a ...
Two of the problems are trivial (the number of equivalence classes is 0 or 1), five problems have an answer in terms of a multiplicative formula of n and x, and the remaining five problems have an answer in terms of combinatorial functions (Stirling numbers and the partition function for a given number of parts).
The most famous examples in this category are the rules "Brian's Brain" (B2/S/3) and "Star Wars" (B2/S345/4). Random patterns in these two rules feature a large variety of spaceships and rakes with a speed of c, often crashing and combining into even more objects. Larger than Life is a family of cellular automata studied by Kellie Michele Evans ...