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Flux (also known as FLUX.1) is a text-to-image model developed by Black Forest Labs, based in Freiburg im Breisgau, Germany. Black Forest Labs were founded by former employees of Stability AI. As with other text-to-image models, Flux generates images from natural language descriptions, called prompts.
Common techniques include Simplex noise, fractals, or the diamond-square algorithm, which can generate 2-dimensional heightmaps. A version of scenery generator can be very simplistic. Using a diamond-square algorithm with some extra steps involving fractals an algorithm for random generation of terrain can be made with only 120 lines of code.
The Roblox Studio interface as of August 2024. Roblox Studio is the platform's game engine [26] and game development software. [27] [28] The engine and all games made on Roblox predominantly uses Luau, [29] a dialect of the Lua 5.1 programming language. [30] Since November 2021, the programming language has been open sourced under the MIT License.
The planets all have their own uniquely diverse terrain, weather, flora, and fauna, as well as a number of space-faring alien species. The same content exists at the same places for all players (thanks to a single random seed number to their deterministic engine), which enables players to meet and share discoveries.
Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.
VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows.It was written by John Hinkley as the follow-up to the initial version, Vista. [1] [2] The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes."
Released in stages (tech preview and beta) to a participating community, Terragen 2 was released to pre-purchasers on 2 April 2009. [1] [2] Terragen 2 is offered in feature limited freeware and full-featured commercial licenses.
Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition in textured surfaces, using a displacement map (similar to a topography map) instead of through the generation of new geometry. [1]