Search results
Results from the WOW.Com Content Network
The word "uno" means "one" in Italian and was chosen to mark a major redesign of the Arduino hardware and software. [7] The Uno board was the successor of the Duemilanove release and was the 9th version in a series of USB-based Arduino boards. [8] Version 1.0 of the Arduino IDE for the Arduino Uno board has now evolved to newer releases. [4]
Arduino (/ ɑː r ˈ d w iː n oʊ /) is an Italian open-source hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices.
The Arduino Nano is an open-source breadboard-friendly microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2008. It offers the same connectivity and specs of the Arduino Uno board in a smaller form factor.
An embedded system on a plug-in card with processor, memory, power supply, and external interfaces. An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system.
The Raspberry Pi (Model 2B shown) is a low-cost single-board computer often used to teach computer science. [1]A single-board computer (SBC) is a complete computer built on a single circuit board, with microprocessor(s), memory, input/output (I/O) and other features required of a functional computer.
KiCad was created in 1992 by Jean-Pierre Charras while working at IUT de Grenoble. [8] The name came from the first letters in the name of a company of Jean-Pierre's friend in combination with the term CAD. [9]
Mehdi Sadaghdar (/ ˈ m ɛ d iː s ə ˈ d æ ɡ ˌ d ɑːr / MEH-dee sə-DAG-dar; [2] Persian: مهدی صدقدار, romanized: Mehdī Ṣadaqdār, IPA: [meɦd̪iː sæd̪æʁd̪ɒːɾ]; born 13 January 1977) [3] is an Iranian-Canadian [4] electrical engineer who hosts the YouTube channel ElectroBOOM.
The advantage of physicality in education and playfulness has been reflected in diverse informal learning environments. The Exploratorium, a pioneer in inquiry based learning, developed some of the earliest interactive exhibitry involving computers, and continues to include more and more examples of physical computing and tangible interfaces as associated technologies progress.