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  2. Mitchel Resnick - Wikipedia

    en.wikipedia.org/wiki/Mitchel_Resnick

    Mitchel Resnick (born June 12, 1956) is an American computer scientist. He is the LEGO Papert Professor of Learning Research at the Massachusetts Institute of Technology (MIT) Media Lab. [1]

  3. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    In Scratch, extensions add extra blocks and features that can be used in projects. In Scratch 2.0, the extensions were all hardware-based and Pen was a normal category. Software-based extensions were added in Scratch 3.0, such as text-to-speech voices, along with some new hardware-based extensions like the micro:bit. The extensions are listed ...

  4. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.

  5. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer-generated animation is an umbrella term for three-dimensional animation, and 2D computer animation. These also include subcategories like asset driven , hybrid, and digital drawn animation. Creators animate using code or software instead of pencil-to-paper drawings.

  6. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    Dropping a morph causes it to become embedded in a new 'owner' ('parent') morph. In Morphic the preferred way to run an animation is to register it with the World by adding it to the World's animation queue. The World steps each registered animation once per display cycle independently of the Morphic stepping mechanism.

  7. Antics 2-D Animation - Wikipedia

    en.wikipedia.org/wiki/Antics_2-D_Animation

    The Antics 2-D Animation software is a proprietary vector-based 2-D application for animators and graphic designers, running under Microsoft Windows. It was created in 1972 by Alan Kitching , the British animator, graphic designer, and software developer.

  8. Visual effects - Wikipedia

    en.wikipedia.org/wiki/Visual_effects

    Animation: Animation is a method in which figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI).

  9. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation .