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In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }. For example:
The most frequently used general-purpose implementation of an associative array is with a hash table: an array combined with a hash function that separates each key into a separate "bucket" of the array. The basic idea behind a hash table is that accessing an element of an array via its index is a simple, constant-time operation.
Array, a sequence of elements of the same type stored contiguously in memory; Record (also called a structure or struct), a collection of fields Product type (also called a tuple), a record in which the fields are not named; String, a sequence of characters representing text; Union, a datum which may be one of a set of types
To use column-major order in a row-major environment, or vice versa, for whatever reason, one workaround is to assign non-conventional roles to the indexes (using the first index for the column and the second index for the row), and another is to bypass language syntax by explicitly computing positions in a one-dimensional array.
A linked list can be built by creating an array of these structures, and an integer variable to store the index of the first element. integer listHead Entry Records[1000] Links between elements are formed by placing the array index of the next (or previous) cell into the Next or Prev field within a given element. For example:
Using the iterator created earlier, the find() function searches for an element with the given key. If it finds the key, the program prints the element's value. If it doesn't find it, an iterator to the end of the map is returned and it outputs that the key could not be found. Finally all the elements in the tree are erased using clear().
General array slicing can be implemented (whether or not built into the language) by referencing every array through a dope vector or descriptor – a record that contains the address of the first array element, and then the range of each index and the corresponding coefficient in the indexing formula.
A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.