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Assistive technology devices can be simple, "low-tech", or they may use highly advanced technology, with some even using computers. Assistive technology for sports may also be simple or advanced. [2] Accordingly, assistive technology can be found in sports ranging from local community recreation to elite Paralympic games.
The reason computer science has become an important partner for sport science is mainly connected with "the fact that the use of data and media, the design of models, the analysis of systems etc. increasingly requires the support of suitable tools and concepts which are developed and available in computer science". [2]
SMT (formerly Sports MEDIA Technology Corporation) is a business that specializes in graphics for broadcasts, webcasts and live events in sports and entertainment.They were the first company to employ real-time scoring and wireless data systems on television.
Tools. Tools. move to sidebar hide. Actions Read; Edit; View history; ... Pages in category "Sports technology" The following 15 pages are in this category, out of 15 ...
In professional sports, wearable technology has applications in monitoring and real-time feedback for athletes. [29] Examples of wearable technology in sport include accelerometers, pedometers, and GPS's which can be used to measure an athlete's energy expenditure and movement pattern. [30]
America Online CEO Stephen M. Case, left, and Time Warner CEO Gerald M. Levin listen to senators' opening statements during a hearing before the Senate Judiciary Committee on the merger of the two ...
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Sports communication can be defined as "a process by which people in sport, in a sport setting, or through a sport endeavor, share symbols as they create meaning through interaction". [1] This field encompasses the study of interpersonal and organizational communication (both verbal and non-verbal) among participants within a sport (players ...