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The first three editions of Shadowrun had three separate headings of Physical attributes, Mental Attributes, and Special Attributes, with three stats in each. With the six non-special attributes being Strength , Agility , Body, Charisma , Intelligence , and Willpower, and two of the three special attributes relating to magic and the third being ...
Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a ...
Players roleplay dragon characters The Dark Eye: Sword and sorcery: Aventuria Fantasy Productions, Ulisses Spiele 1984–present Primarily in German Dark Sun: Post-apocalyptic Sword and Sorcery [1] [2] The planet Athas AD&D 2nd edition, D&D 4th edition: TSR, WotC: 1991-2010 Discworld: High fantasy: GURPS Discworld: Steve Jackson Games: 1998-2002
Warhammer 40,000 Roleplay: 2009 RMSS (Rolemaster Fantasy Role Playing) Iron Crown Enterprises: Fully expandable and customizable rules system 1980, 1982, 1984, 1999 Rosenstrasse: 2022 Rune: Atlas Games: 2001 Norse mythology-inspired fantasy Written by Robin D. Laws, based on the computer game of the same name RuneQuest [15]
The player can customize their character's gender and appearance. There are five races to choose from: humans, elves, dwarves, orcs, and trolls. The game lacks traditional character classes, but players may optionally play as one of six pregenerated archetypes: street samurai, cybernetically-enhanced warriors who focus on weapon mastery; the spell-casting mages; deckers, who focus primarily on ...
Following the publication of Shadowrun in 1989, FASA published a second edition in 1992. To expand the possibilities and options in the game, FASA published Shadowrun Companion in 1996, a 136-page softcover book designed by Jennifer Brandes, Zach Bush, Chris Hepler, Chris Hussey, Jonathan Jacobson, Steve Kenson, Michael Mulvihill, Linda Naughton, and Brian Schoner, with artwork by Doug ...
Games that emphasize plot and character interaction over game mechanics and combat sometimes prefer the name storytelling game. These types of games tend to reduce or eliminate the use of dice and other randomizing elements. Some games are played with characters created before the game by the GM, rather than those created by the players.
Shadowrun (3 C, 7 P) T. Tunnels & Trolls (1 C, 2 P) U. Universal role-playing games (6 C, 46 P) W. Warhammer Fantasy Roleplay (3 C, 4 P)