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The first MUD client with a notable number of features was Tinytalk by Anton Rang in January 1990, for Unix-like systems. [7] In May 1990 TinyWar 1.1.4 was released by Leo Plotkin which was based on TinyTalk 1.0 and added support for event-driven programming. [8]
MUD2 is the successor of MUD1, Richard Bartle's pioneering Multi-User Dungeon. MUD2 is not a sequel to MUD1, instead being a heavily updated version of MUD1 (MUD1 is officially version 3 of the codebase, MUD2 is version 4) - with the engine being implemented in C, featuring significantly more content than MUD1, and uses a flexible object-oriented scripting language (MUDDLE) to define content ...
A MOO ("MUD, object-oriented" [1] [2]) is a text-based online virtual reality system to which multiple users (players) are connected at the same time.. The term MOO is used in two distinct, but related, senses.
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Eager to sustain Senufo traditions and help expand the local market, American Peace Corps volunteers encouraged the people to explore new means of clothing production. Fila cloth consisted of six stripes of cotton cloth that had been sewn together [ 4 ] and served as the prototype for which korhogo was built upon.
Mud (probably from Middle Low German mudde, mod(de) 'thick mud', or Middle Dutch) [1] is loam, silt or clay mixed with water. Mud is usually formed after rainfall or near water sources. Ancient mud deposits hardened over geological time to form sedimentary rock such as shale or mudstone (generally called lutites ).
With the dominant usage of MUD being as a generic term [1] rather than specifically denoting combat-oriented games — indeed, both TinyMUD and MOO are MUDs in name (MOO stands for MUD, Object-Oriented), while MUSH and MUCK are backronymed puns on "MUD" — this positions MU* as actually being a subset of MUD.
LPMud, abbreviated LP, is a family of multi-user dungeon (MUD) server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (the LP in LPMud). [ 1 ] [ 2 ] [ 3 ] LPMud was innovative in its separation of the MUD infrastructure into a virtual machine (termed the driver ) and a development framework ...