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SimAnt: The Electronic Ant Colony is a 1991 life simulation video game by Maxis and the company's third product, focusing on the lifecycle of ants. It was designed by Will Wright . In 1992, it was named "Best Simulation Game" at the Software Publishers Association 's Codie awards . [ 2 ]
Ant War was influenced by the quick pick-up time of casual strategy game, Lemonade Tycoon. [1] A demo version of the game was made available to play in web browsers. Ant War has since been released as a free to play game with in app purchases on IOS and Android devices. It was released on the Steam Store as Ant War: Domination on October 2 ...
It was called "Spike's World of Games," or "Spike's World Online Game Magazine." Spike's World featured games such as Scrawl, a popular game-show type game, and Ants. Microsoft Ants premiered in early 1997 as a real-time strategy game. Ants was an attempt to display Microsoft's technological ability, and it was paired for download along with ...
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Players control an ant colony. Like traditional real-time strategy games, players engage in base-building, but the ant colony is the base. Various types of ants comprise the factions, who gather resources in the form of food. [2] Having a surplus of food means that reinforcements can be quickly birthed, but running low can cause the colony to ...
In both versions of the game players train a colony of ants to become tough enough to survive various challenges. In the Nintendo DS version, the ants are a genetically engineered species bred to defeat a colony of invading alien ants. [2] The WiiWare version is a sandbox game while the DS version features an expanding mission structure. [3]
The game is cited as a little-known forerunner of virtual-life simulator games to follow. [ 3 ] [ 4 ] One of the earliest dating sims , Tenshitachi no gogo , [ 5 ] was released for the 16-bit NEC PC-9801 computer that same year, [ 6 ] though dating sim elements can be found in Sega 's earlier Girl's Garden in 1984.