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  2. Clipping path - Wikipedia

    en.wikipedia.org/wiki/Clipping_path

    Anything inside the path will be included after the clipping path is applied; anything outside the path will be omitted from the output. Applying the clipping path results in a hard (aliased) or soft (anti-aliased) edge, depending on the image editor's capabilities. Clipping path. By convention, the inside of the path is defined by its direction.

  3. GIMP - Wikipedia

    en.wikipedia.org/wiki/GIMP

    The GNU Image Manipulation Program, commonly known by its acronym GIMP (/ ɡ ɪ m p / ⓘ GHIMP), is a free and open-source raster graphics editor [3] used for image manipulation (retouching) and image editing, free-form drawing, transcoding between different image file formats, and more specialized tasks.

  4. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  5. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    GPL – GIMP palette file. Uses a text representation of color names and RGB values. Various open source graphical editors can read this format, [11] including GIMP, Inkscape, Krita, [12] KolourPaint, Scribus, CinePaint, and MyPaint. [13] PAL – Microsoft RIFF palette file

  6. Adam7 algorithm - Wikipedia

    en.wikipedia.org/wiki/Adam7_algorithm

    Similarly, GIF interlacing 1324 can be seen as iteration of the 12 pattern, but only in the vertical direction (12 expands to 1.2. which is filled in as 1324). Using this 3-pass pattern means the first pass is (1/2) 2 = 1/4 (25%) of the image. Iterating this pattern once yields a 5-pass scheme; after 3 passes this yields

  7. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    Path tracing is a computer graphics Monte Carlo method of rendering images of three-dimensional scenes such that the global illumination is faithful to reality.

  8. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    Solid texturing is a process where the texture generating function is evaluated over at each visible surface point of the model so the resulting material properties (like color, shininess or normal) depends only on their 3D position, not their parametrized 2D surface position like in traditional 2D texture mapping.

  9. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    Adobe Photoshop generates a pseudo-random noise dither pattern on startup, with each pixel location in a 2D raster array assigned a gray value (R=G=B) and an alpha value of 1 ("on"). As the opacity of the top layer is reduced, the alpha value of some of the gray pixels is switched from 1 to 0 ("off"), with the result that image pixels ...