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Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications.It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.
[1] [2] The trend towards agile methods in software engineering is noticeable, [3] however the need for improved studies on the subject is also paramount. [ 4 ] [ 5 ] Also note that some of the methods listed might be newer or older or still in use or out-dated, and the research on software design methods is not new and on-going.
A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.
The ACM SIGSOFT Software Engineering Notes (SEN) is published by the Association for Computing Machinery (ACM) for the Special Interest Group on Software Engineering (SIGSOFT). [1] It was established in 1976, and the first issue appeared in May 1976. [2] It provides a forum for informal articles and other information on software engineering.
The Software Engineering Body of Knowledge (SWEBOK (/ ˈ s w iː ˌ b ɒ k / SWEE-bok)) refers to the collective knowledge, skills, techniques, methodologies, best practices, and experiences accumulated within the field of software engineering over time.
The following outline is provided as an overview of and topical guide to software engineering: Software engineering – application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is the application of engineering to software. [1]
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .
Extreme programming (XP) is an agile software development methodology used to implement software systems. This article details the practices used in this methodology. Extreme programming has 12 practices, grouped into four areas, derived from the best practices of software engineering. [1]