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This is the most restrictive of the Microsoft Shared Source licenses. The source code is made available to view for reference purposes only, mainly to be able to view Microsoft classes source code while debugging. [20] Developers may not distribute or modify the code for commercial or non-commercial purposes. [21]
The Shared Source Common Language Infrastructure (SSCLI), previously codenamed Rotor, is Microsoft's shared source implementation of the CLI, the core of .NET.Although the SSCLI is not suitable for commercial use due to its license, it does make it possible for programmers to examine the implementation details of many .NET libraries and to create modified CLI versions.
Microsoft Visual C#, Microsoft's implementation of the C# language, targets the .NET Framework, along with the language services that lets the Visual Studio IDE support C# projects. While the language services are a part of Visual Studio, the compiler is available separately as a part of the .NET Framework.
C++/WinRT was introduced as part of the Microsoft Windows SDK in version 10.0.17134.0 (Windows 10, version 1803) and is a component of Windows App SDK (formerly known as Project Reunion). Microsoft Visual Studio support for C++/WinRT is provided by an officially-supported extension.
With Version 14.0 (Visual Studio 2015), most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL, which conforms closely with C99. Universal C Run Time ( UCRT ) from Windows 10 onwards become a component part of Windows [2] , so every compiler (either non MS, like GCC or Clang / LLVM ) can link against UCRT [3] .
ClickOnce applications can be deployed to a computer from an internet location, a network share, or a local file location such as a CD-ROM. The ClickOnce deployment technology has been integrated into Visual Studio 2005 and later. It is also natively supported by MSBuild, Microsoft's build management technology.
In a conventional non-shared static library, sections of code are simply added to the calling program when its executable is built at the "linking" phase; if two programs call the same routine, the routine is included in both the programs during the linking stage of the two. With dynamic linking, shared code is placed into a single, separate file.
Windows UI Library (WinUI codenamed "Jupiter", [3] [4] and also known as UWP XAML and WinRT XAML) is a user interface API that is part of the Windows Runtime programming model that forms the backbone of Universal Windows Platform apps (formerly known as Metro-style or Immersive) for the Windows 8, Windows 8.1, Windows 10 and Windows Phone 8.1 operating systems.