enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Diamond-square algorithm - Wikipedia

    en.wikipedia.org/wiki/Diamond-square_algorithm

    The square step: For each diamond in the array, set the midpoint of that diamond to be the average of the four corner points plus a random value. Each random value is multiplied by a scale constant, which decreases with each iteration by a factor of 2 −h , where h is a value between 0.0 and 1.0 (lower values produce rougher terrain).

  3. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    The "diamond problem" (sometimes referred to as the "Deadly Diamond of Death" [6]) is an ambiguity that arises when two classes B and C inherit from A, and class D inherits from both B and C. If there is a method in A that B and C have overridden , and D does not override it, then which version of the method does D inherit: that of B, or that of C?

  4. Pattern search (optimization) - Wikipedia

    en.wikipedia.org/wiki/Pattern_search_(optimization)

    Outside of such classes, pattern search is a heuristic that can provide useful approximate solutions for some issues, but can fail on others. Outside of such classes, pattern search is not an iterative method that converges to a solution; indeed, pattern-search methods can converge to non-stationary points on some relatively tame problems. [6] [7]

  5. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  6. Interior-point method - Wikipedia

    en.wikipedia.org/wiki/Interior-point_method

    An interior point method was discovered by Soviet mathematician I. I. Dikin in 1967. [1] The method was reinvented in the U.S. in the mid-1980s. In 1984, Narendra Karmarkar developed a method for linear programming called Karmarkar's algorithm, [2] which runs in provably polynomial time (() operations on L-bit numbers, where n is the number of variables and constants), and is also very ...

  7. Point pattern analysis - Wikipedia

    en.wikipedia.org/wiki/Point_pattern_analysis

    Point pattern analysis (PPA) [1] is the study of point patterns, the spatial arrangements of points in space (usually 2-dimensional space). The simplest formulation is a set X = { x ∈ D } where D , which can be called the 'study region,' is a subset of R n , a n -dimensional Euclidean space .

  8. Bit manipulation - Wikipedia

    en.wikipedia.org/wiki/Bit_manipulation

    Source code that does bit manipulation makes use of the bitwise operations: AND, OR, XOR, NOT, and possibly other operations analogous to the boolean operators; there are also bit shifts and operations to count ones and zeros, find high and low one or zero, set, reset and test bits, extract and insert fields, mask and zero fields, gather and ...

  9. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    A regex pattern matches a target string. The pattern is composed of a sequence of atoms. An atom is a single point within the regex pattern which it tries to match to the target string. The simplest atom is a literal, but grouping parts of the pattern to match an atom will require using ( ) as metacharacters.