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Dialogue and outcomes often differ based on Honor level, and attaining milestones grants unique benefits: high Honor provides special outfits and store discounts, while low Honor grants more items from looting. [20] Red Dead Redemption 2 ' s Dead Eye targeting system allows the player to slow down time and mark targets. Once the targeting ...
The story is set in 1899 in a fictionalized representation of the Western, Midwestern, and Southern United States and follows outlaw Arthur Morgan, a member of the Van der Linde gang. Arthur must deal with the decline of the Wild West while attempting to survive against government forces, rival gangs, and other adversaries.
Red Dead Revolver is the first entry in the series, released for PlayStation 2 and Xbox in 2004. Set in the 1880s, during the American Old West, Red Dead Revolver follows bounty hunter Red Harlow as he uncovers the plot that killed his parents years ago and exacts revenge on those responsible. [7]
Red Dead Redemption is a Western-themed action-adventure game played from a third-person perspective.Players control John Marston and complete missions—linear scenarios with set objectives—to progress through the story; in the epilogue, players control John's son Jack. [4]
A fictional city located in the Northeastern United States, primarily based on Boston and Pittsburgh. Fortune City, Nevada Dead Rising 2: Fortune City, Nevada is a Las Vegas-themed adult amusement and entertainment resort, complete with casinos and hotels, which serves as the main setting in Dead Rising 2. Freedom Town, USA: Fortnite Creative
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In the years that follow after the gang's dissolution, Jack and his family regularly move around the country. In 1907, they return to West Elizabeth, being briefly based at Pronghorn Ranch before Jack and his mother leave John. They return to John after he has bought a ranch at Beecher's Hope, bringing a dog named Rufus with them.
Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive.