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  2. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    [3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5] It serves as the interface between the virtual reality hardware and software [6] and is implemented by SteamVR. [7] Although OpenVR is the default SDK for HTC Vive, it was developed to have multiple vendor support. [5]

  3. Windows Mixed Reality - Wikipedia

    en.wikipedia.org/wiki/Windows_Mixed_Reality

    The minimum requirements specify an Intel Core i5-7200U or better for laptops, 8 GB of RAM, Intel HD Graphics 620 or better with DirectX 12 support, USB 3.0, HDMI or DisplayPort connections, and Bluetooth 4.0 support for controllers; The Verge noted that users "won't need a high-end gaming PC" to meet these recommendations.

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve Corporation.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.

  5. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  6. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    SteamVR, part of the Steam service by Valve. The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here. Oculus PC SDK for Oculus Rift and Oculus Rift S. The list of supported games ...

  7. Steam Link - Wikipedia

    en.wikipedia.org/wiki/Steam_Link

    Steam Link, whether in hardware or software form, supports the streaming of content from a personal computer running Steam to the video device (a connected television or monitor for the hardware unit, the mobile device's screen for the software version).

  8. College Football Playoff: Notre Dame beats Penn State 27-24 ...

    www.aol.com/sports/college-football-playoff...

    The winning kick came after Notre Dame's Christian Gray intercepted Penn State's Drew Allar with 33 seconds to go in PSU territory. Notre Dame got the ball back with 2:27 to go and had a chance to ...

  9. Asynchronous reprojection - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_reprojection

    Asynchronous reprojection is a class of computer graphics technologies aimed ensuring a virtual reality headset's responsiveness to user motion even when the GPU isn't able to keep up with the headset's target frame rate. [1]