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In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...
The foreach statement is derived from the for statement and makes use of a certain pattern described in C#'s language specification in order to obtain and use an enumerator of elements to iterate over. Each item in the given collection will be returned and reachable in the context of the code block.
Line continuation – escapes a newline to continue a statement on the next line Some languages define a special character as a terminator while some, called line-oriented , rely on the newline . Typically, a line-oriented language includes a line continuation feature whereas other languages have no need for line continuation since newline is ...
Sometimes within the body of a loop there is a desire to skip the remainder of the loop body and continue with the next iteration of the loop. Some languages provide a statement such as continue (most languages), skip, [8] cycle (Fortran), or next (Perl and Ruby), which will do this. The effect is to prematurely terminate the innermost loop ...
The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i , j , and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc.
In the ECMAScript example, return x will leave the inner closure to begin a new iteration of the forEach loop, whereas in the Smalltalk example, ^x will abort the loop and return from the method foo. Common Lisp provides a construct that can express either of the above actions: Lisp (return-from foo x) behaves as Smalltalk ^x , while Lisp ...
Moreover, C++11 allows foreach loops to be applied to any class that provides the begin and end functions. It's then possible to write generator-like classes by defining both the iterable methods (begin and end) and the iterator methods (operator!=, operator++ and operator*) in the same class. For example, it is possible to write the following ...
Foreach loops; While loops; For loops; ... (for example in case of an unconstraint integer type), a valid, yet predictable value is chosen instead. ... C#: foreach ...