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Terraform is an infrastructure-as-code software tool created by HashiCorp. Users define and provide data center infrastructure using a declarative configuration language known as HashiCorp Configuration Language (HCL), or optionally JSON .
In data processing data are often represented by a combination of items (objects organized in rows), and multiple variables (organized in columns). Values of each variable statistically "vary" (or are distributed) across the variable's domain. A domain is a set of all possible values that a variable is allowed to have.
Terraforming is a common concept in science fiction, ranging from television, movies and novels to video games. [83] A related concept from science fiction is xenoforming – a process in which aliens change the Earth or other planets to suit their own needs, already suggested in the classic The War of the Worlds (1898) of H.G. Wells. [84]
Planetary engineering encompasses a variety of methods such as terraforming, seeding, and geoengineering. Widely discussed in the scientific community, terraforming refers to the alteration of other planets to create a habitable environment for terrestrial life. Seeding refers to the introduction of life from Earth to habitable planets.
"Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.
Computational science and engineering (CSE) is a relatively new [quantify] discipline that deals with the development and application of computational models and simulations, often coupled with high-performance computing, to solve complex physical problems arising in engineering analysis and design (computational engineering) as well as natural ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 28 January 2025. Hypothetical modification of Mars into an Earth-like habitable planet This article is about the technological process. For the board game, see Terraforming Mars (board game). Artist's conception of the process of terraforming Mars. The terraforming of Mars or the terraformation of Mars ...
A variable can eventually be associated with or identified by a memory address. The variable name is the usual way to reference the stored value, in addition to referring to the variable itself, depending on the context. This separation of name and content allows the name to be used independently of the exact information it represents.