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Atsuko Nishida (西田 敦子, Nishida Atsuko) is a Japanese graphic artist who previously worked at Game Freak and TOYBOX Inc. She designed a number of creatures for the Pokémon franchise, including one of the most well-known Pokémon species, the franchise's mascot Pikachu.
Pokémon are often used in the series to battle other Pokémon, both wild and trainer-owned, using the Pokémon's special abilities. Due to the Pokémon franchise's wide popularity, many fans of the series have attempted to produce unofficial fan-made games, which range from modifications of pre-existing games to larger, full-scale games.
Typing assignment varies during the design process; sometimes a Pokémon receives a type after it is created and other times they are designed around a particular type. [25] Each Pokémon has a specific height and weight. [26] The simpler roots of designs in generation I prompted greater complexity in later games. [21]
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Fakemon are designed by fans of the Pokémon franchise using design principles from the Pokémon video games and anime, such as color, level of detail, anatomy, and relatability. [ 13 ] [ 14 ] [ 11 ] Fakemon designers have employed the use of Microsoft Paint and Photoshop to mimic the pixel art of the Pokémon video games . [ 9 ]
First introduced in the video games Pokémon Red and Blue, it was created by Atsuko Nishida at the request of lead designer Ken Sugimori, with the design finalized by Sugimori. Since Pikachu's debut, it has appeared in multiple games including Pokémon Go and the Pokémon Trading Card Game , as well as various merchandise.
Eventually, the two decided to pitch an arcade game design idea to Namco; they reworked Game Freak into a development company and produced Mendel Palace. [6] Sugimori is best known as the character designer and art director for the Pokémon franchise and designed a large majority of the first 151 Pokémon with Atsuko Nishida , Motofumi Fujiwara ...
The majority of Pokémon in generation I had relatively simple designs and were similar to real-life creatures including Pidgey (a pigeon), Krabby (a crab), Rattata (a rat), and Ekans (a snake). Many Pokémon in the original games served as the base for repeating concepts later in the series. [ 8 ]