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  2. Atsuko Nishida - Wikipedia

    en.wikipedia.org/wiki/Atsuko_Nishida

    Atsuko Nishida (西田 敦子, Nishida Atsuko) is a Japanese graphic artist who previously worked at Game Freak and TOYBOX Inc. She designed a number of creatures for the Pokémon franchise, including one of the most well-known Pokémon species, the franchise's mascot Pikachu.

  3. Pokémon fan games - Wikipedia

    en.wikipedia.org/wiki/Pokémon_fan_games

    Pokémon are often used in the series to battle other Pokémon, both wild and trainer-owned, using the Pokémon's special abilities. Due to the Pokémon franchise's wide popularity, many fans of the series have attempted to produce unofficial fan-made games, which range from modifications of pre-existing games to larger, full-scale games.

  4. List of Pokémon - Wikipedia

    en.wikipedia.org/wiki/List_of_Pokémon

    Typing assignment varies during the design process; sometimes a Pokémon receives a type after it is created and other times they are designed around a particular type. [25] Each Pokémon has a specific height and weight. [26] The simpler roots of designs in generation I prompted greater complexity in later games. [21]

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  6. Fakemon - Wikipedia

    en.wikipedia.org/wiki/Fakemon

    Fakemon are designed by fans of the Pokémon franchise using design principles from the Pokémon video games and anime, such as color, level of detail, anatomy, and relatability. [ 13 ] [ 14 ] [ 11 ] Fakemon designers have employed the use of Microsoft Paint and Photoshop to mimic the pixel art of the Pokémon video games . [ 9 ]

  7. Pikachu - Wikipedia

    en.wikipedia.org/wiki/Pikachu

    First introduced in the video games Pokémon Red and Blue, it was created by Atsuko Nishida at the request of lead designer Ken Sugimori, with the design finalized by Sugimori. Since Pikachu's debut, it has appeared in multiple games including Pokémon Go and the Pokémon Trading Card Game , as well as various merchandise.

  8. Ken Sugimori - Wikipedia

    en.wikipedia.org/wiki/Ken_Sugimori

    Eventually, the two decided to pitch an arcade game design idea to Namco; they reworked Game Freak into a development company and produced Mendel Palace. [6] Sugimori is best known as the character designer and art director for the Pokémon franchise and designed a large majority of the first 151 Pokémon with Atsuko Nishida , Motofumi Fujiwara ...

  9. List of generation I Pokémon - Wikipedia

    en.wikipedia.org/wiki/List_of_generation_I_Pokémon

    The majority of Pokémon in generation I had relatively simple designs and were similar to real-life creatures including Pidgey (a pigeon), Krabby (a crab), Rattata (a rat), and Ekans (a snake). Many Pokémon in the original games served as the base for repeating concepts later in the series. [ 8 ]