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  2. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Later, the ability to show all of the steps explaining the calculation were added. [6] The company's emphasis gradually drifted towards focusing on providing step-by-step solutions for mathematical problems at the secondary and post-secondary levels. Symbolab relies on machine learning algorithms for both the search and solution aspects of the ...

  3. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    A step-by-step example of 759 × 11: The ones digit of the multiplier, 9, is copied to the temporary result. result: 9; Add 5 + 9 = 14 so 4 is placed on the left side of the result and carry the 1. result: 49; Similarly add 7 + 5 = 12, then add the carried 1 to get 13. Place 3 to the result and carry the 1. result: 349

  4. Calculator input methods - Wikipedia

    en.wikipedia.org/wiki/Calculator_input_methods

    On a single-step or immediate-execution calculator, the user presses a key for each operation, calculating all the intermediate results, before the final value is shown. [1] [2] [3] On an expression or formula calculator, one types in an expression and then presses a key, such as "=" or "Enter", to evaluate the expression.

  5. Similarity (geometry) - Wikipedia

    en.wikipedia.org/wiki/Similarity_(geometry)

    Similar figures. In Euclidean geometry, two objects are similar if they have the same shape, or if one has the same shape as the mirror image of the other.More precisely, one can be obtained from the other by uniformly scaling (enlarging or reducing), possibly with additional translation, rotation and reflection.

  6. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    How to Solve It suggests the following steps when solving a mathematical problem: . First, you have to understand the problem. [2]After understanding, make a plan. [3]Carry out the plan.

  7. Numerical analysis - Wikipedia

    en.wikipedia.org/wiki/Numerical_analysis

    The field of numerical analysis predates the invention of modern computers by many centuries. Linear interpolation was already in use more than 2000 years ago. Many great mathematicians of the past were preoccupied by numerical analysis, [5] as is obvious from the names of important algorithms like Newton's method, Lagrange interpolation polynomial, Gaussian elimination, or Euler's method.

  8. Homothetic center - Wikipedia

    en.wikipedia.org/wiki/Homothetic_center

    Figure 1: The point O is an external homothetic center for the two triangles. The size of each figure is proportional to its distance from the homothetic center. In geometry, a homothetic center (also called a center of similarity or a center of similitude) is a point from which at least two geometrically similar figures can be seen as a dilation or contraction of one another.

  9. Difference engine - Wikipedia

    en.wikipedia.org/wiki/Difference_engine

    A difference engine is an automatic mechanical calculator designed to tabulate polynomial functions. It was designed in the 1820s, and was first created by Charles Babbage . The name difference engine is derived from the method of finite differences , a way to interpolate or tabulate functions by using a small set of polynomial co-efficients.