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Adventure is a 1980 action-adventure game developed by Warren Robinett and published by Atari, Inc. for the Atari Video Computer System (later renamed Atari 2600).The player controls a square avatar whose quest is to explore an open-ended environment to find a magical chalice and return it to the golden castle.
Stanley Greenlaw reviewed the book for Computer Gaming World, and stated that "The book is just the ticket for the game player who wants to be more than a novice. If you really want to enjoy the coin-operated arcades take a few of those spare quarters and pick up How to Master the Video Games, you'll come out ahead in the long run." [1]
These games were published by Atari, and many were also licensed to Sears, which released these games under its Tele-Games brand, often with different titles. [2] Sears's Tele-Games brand was unrelated to the company Telegames , which also produced cartridges for the Atari 2600 (mostly re-issues of M Network games.) [ 3 ]
However, with 128 bytes of RAM and 4096 bytes of ROM, Atari's Adventure was a much simpler program, and with only a joystick for input, the set of "commands" was necessarily brief. [3] Adventure was a hit upon its 1979 release, and it eventually sold a million copies. [2] The Adventure Easter egg: "Created by Warren Robinett"
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
The Atari 2600 version of Pitfall! was awarded "Best Adventure Video Game" at the 4th annual Arkie Awards in 1983. [ 47 ] Reviewing the Intellivision version in March 1983, Phil Wiswell wrote in Video Games that it was the same game in every aspect as the Atari 2600 version, but criticized the release for not taking advantage enough of ...
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Swordquest is a series of video games originally produced by Atari, Inc. in the 1980s as part of a contest, consisting of three finished games, Earthworld, Fireworld and Waterworld (with these titles occasionally appearing on cartridge labels and boxes with capitalized central Ws, e.g. EarthWorld), and a planned fourth game, Airworld.