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  2. VisualBoyAdvance - Wikipedia

    en.wikipedia.org/wiki/VisualBoyAdvance

    A port from VBA's code was used as the foundation of the Visual Boy Zune, an emulator of the Zune HD. [ 20 ] Wesley Akkerman from the Dutch computer magazine Computer!Totaal named the VisualBoyAdvance as one of the best Game Boy emulators alongside the mGBA, owing to its variety of features and customization options. [ 21 ]

  3. Category:Nintendo DS emulators - Wikipedia

    en.wikipedia.org/wiki/Category:Nintendo_DS_emulators

    These are emulators of the Nintendo DS. See also: List of emulators. Pages in category "Nintendo DS emulators" ... Delta (emulator) R. RetroArch; V. Virtual Console

  4. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  5. Delta (emulator) - Wikipedia

    en.wikipedia.org/wiki/Delta_(emulator)

    Riley Testut started developing GBA4iOS, the predecessor of Delta, during his senior year at Richardson High School along with his friend Paul Thorsen. [4] [5] It was a emulator of the Game Boy Advance for the iPhone. iOS users had to sideload the emulator via a loophole called the "Date Trick", where the app is allowed to be downloaded and installed via the Safari browser, without needing to ...

  6. Nintendo DSi system software - Wikipedia

    en.wikipedia.org/wiki/Nintendo_DSi_system_software

    1.4.2 1.4.3 May 10, 2011 [16] Sixth update for Japanese consoles, third update for USA/Europe/Australia consoles, second update Chinese/Korean consoles. Behind the scenes changes to block game save based DSiWare exploits. [21] Behind the scenes changes to block additional Nintendo DS flash cartridges. [20] 1.4.1 1.4.2 September 7, 2010 [16]

  7. FCEUX - Wikipedia

    en.wikipedia.org/wiki/FCEUX

    The 2.4.0 version was the first release in which the SDL port is runnable on Windows, Linux, and macOS operating systems. It has been ported to DOS , Linux (with either SVGAlib or X ), macOS (its SDL port should also work on other Unix-like platforms such as FreeBSD , Solaris and IRIX ), Windows , GP2X , [ 5 ] PlayStation Portable , [ 6 ] [ 7 ...

  8. Connectix Virtual Game Station - Wikipedia

    en.wikipedia.org/wiki/Connectix_Virtual_Game_Station

    The recompiling CPU emulator was written by Eric Traut. [ 4 ] Released at a time when the Sony PlayStation was at its peak of popularity, Virtual Game Station was the first PlayStation emulator, for any platform, that enabled games to run at full speed on modestly powerful computer hardware, and the first that supported the vast majority of ...

  9. Mednafen - Wikipedia

    en.wikipedia.org/wiki/Mednafen

    Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input.