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  2. Bounding volume hierarchy - Wikipedia

    en.wikipedia.org/wiki/Bounding_volume_hierarchy

    The nodes contained in any given sub-tree should be near each other. The lower down the tree, the nearer the nodes should be to each other. Each node in the BVH should be of minimum volume. The sum of all bounding volumes should be minimal. Greater attention should be paid to nodes near the root of the BVH.

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  4. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    The real-time queue achieves () time for all operations, without amortization. This discussion will be technical, so recall that, for l {\displaystyle l} a list, | l | {\displaystyle |l|} denotes its length, that NIL represents an empty list and CONS ⁡ ( h , t ) {\displaystyle \operatorname {CONS} (h,t)} represents the list whose head is h ...

  5. Algorithmic efficiency - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_efficiency

    There are other factors which may affect time or space issues, but which may be outside of a programmer's control; these include data alignment, data granularity, cache locality, cache coherency, garbage collection, instruction-level parallelism, multi-threading (at either a hardware or software level), simultaneous multitasking, and subroutine ...

  6. Collective operation - Wikipedia

    en.wikipedia.org/wiki/Collective_operation

    Information flow of Reduce operation performed on three nodes. f is the associative operator and α is the result of the reduction. The reduce pattern [4] is used to collect data or partial results from different processing units and to combine them into a global result by a chosen operator.

  7. Complexity class - Wikipedia

    en.wikipedia.org/wiki/Complexity_class

    A representation of the relationships between several important complexity classes. In computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". [1] The two most commonly analyzed resources are time and memory.

  8. Time complexity - Wikipedia

    en.wikipedia.org/wiki/Time_complexity

    [1]: 226 Since this function is generally difficult to compute exactly, and the running time for small inputs is usually not consequential, one commonly focuses on the behavior of the complexity when the input size increases—that is, the asymptotic behavior of the complexity. Therefore, the time complexity is commonly expressed using big O ...

  9. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    CSG objects can be represented by binary trees, where leaves represent primitives, and nodes represent operations. In this figure, the nodes are labeled ∩ for intersection, ∪ for union, and — for difference. Constructive solid geometry (CSG; formerly called computational binary solid geometry) is a technique used in solid modeling.